Benutzer:Mac ON/Liste der meistverkauftesten Videospiele
Dies ist eine Liste von Videospiele, die öfter als eine Million verkauft wurden.
Anmerkungen zu dieser Liste
[Bearbeiten | Quelltext bearbeiten]- Videospielverkaufszahlen können sich täglich ändern
- Die Quellenlage ist schwierig.
- In dieser Liste fehlen die illegal kopierten Versionen.
- Bisweilen sind die Daten nur für die Vereinigten Staaten vorhanden.
Deswegen stellen diese Zahlen nur ein Minimum dar.
Die meistverkauftesten Spiele der einzelnen Genres
[Bearbeiten | Quelltext bearbeiten]- Adventure - Myst (6 million)[1]
- Ego-Shooter - Half-Life (8 million)[2]
- Rollenspiel - Diablo II (15 million)[3]
- Strategie - Starcraft (9.5 million)[3]
- Simulation - The Sims (16 million)[4]
- Massen-Mehrspieler-Online-Rollenspiel- World of Warcraft (8 million Benutzer, was sich von den Verkäufen der DVD unterscheidet)[5]
- World of Warcraft: The Burning Crusade [Erweiterung] (3.5 million)[6]
Dies ist eine nicht komplette list der PC Spiele (Macintosh, Microsoft Windows, Linux) die mehr als eine Million mal verkauft wurden. Wenn Erweiterungen enthalten sind, wird das angeben.
- Die Sims (16 million)[7]
- Diablo II (15 million)[3]
- StarCraft (9.5 million, mit StarCraft: Brood War)[3]
- Half-Life (8 million)[2]
- World of Warcraft (8 million current customers worldwide, which is different to box sales)[5]
- World of Warcraft: The Burning Crusade [expansion pack] (3.5 million)[6]
- Myst (6 million)[1]
- The Sims 2 (5 million)[8]
- The Elder Scrolls III: Morrowind (4 million, including Xbox release)[9]
- RollerCoaster Tycoon (4 million for the original in North America alone)[10]
- Half-Life 2 (4 million)[11]
- Populous (4 million)[12]
- Doom 3 (3.5 million)[13]
- EverQuest (3.5 million)[14]
- Warcraft III: Reign Of Chaos (3 million worldwide)[15] (1 million in US)[16]
- Warcraft III: The Frozen Throne [expansion pack] (1 million)[17]
- The Elder Scrolls IV: Oblivion (3 million, includes Xbox 360 release)[18]
- Command & Conquer: Red Alert (3 million)[19]
- Age of Empires (3 million)[20]
- Age of Empires: The Rise of Rome [expansion pack] (1 million)[20]
- Guild Wars (includes Factions and Nightfall) (3 million)[21]
- Cossacks: European Wars (2.5 million)[22]
- Anno 1602 (2.5 million)[23]
- Battlefield 1942 (2.44 million)[24]
- Battlefield 2 (2.09 million)[24]
- Age of Empires II: The Age of Kings (2 million shipped)[25]
- Civilization III (2 million)[26]
- Ragnarok Online (2 million North American subscribers)[27]
- Riven: The Sequel to Myst (2 million)[1]
- Baldur's Gate II: Shadows of Amn (2 million)[28]
- Baldur's Gate (2 million)[28]
- Neverwinter Nights (2 million)[29]
- Doom II: Hell on Earth (2 million)[30]
- Quake (1.7 million)[31]
- Age of Empires III (1.5 million)[32]
- Battlefield Vietnam (1.34 million)[24]
- Harry Potter and the Sorcerer’s Stone (1.3 million in US)[16]
- SimCity 3000 Unlimited (1.1 million in US)[16]
- Zoo Tycoon (1.1 million in US)[16]
- Age of Mythology (1 million)[33]
- Return to Castle Wolfenstein (1 million shipped)[34]
- Quake II (1 million)[34]
- Unreal Tournament (1 million)[35]
- Unreal (1 million)[35]
- American McGee's Alice (1 million)[36]
- Civilization IV (1 million)[37]
- Empire Earth (1 million)[38]
- Imperivm III: Great Battles of Rome (1 million, distributed only in Italy and Spain)[39]
- Patrician III: L'Impero Dei Mari (1 million, distributed only in Italy and Spain)[40]
Consoles
[Bearbeiten | Quelltext bearbeiten]Microsoft
[Bearbeiten | Quelltext bearbeiten]Xbox
[Bearbeiten | Quelltext bearbeiten]Microsoft Xbox games that have sold more than a million copies worldwide as of March 2006.
- Halo 2 (8 million)[41]
- Halo: Combat Evolved (5 million)[42]
- Tom Clancy's Splinter Cell (2.4 million in US only)[43]
- Fable (1.5 million in US only)[44]
- Star Wars: Knights of the Old Republic (1.3 million in US only)[45]
- Project Gotham Racing (1.2 million in US only)[46]
Xbox 360
[Bearbeiten | Quelltext bearbeiten]Microsoft Xbox 360 games that have sold more than one million copies.
- Gears of War (3 million)[47]
- Call of Duty 2 (1.4 million)[48]
- Madden NFL 07 (1.1 million in US only)[49]
- Perfect Dark Zero (1 million)[50]
- Saint's Row (1 million)[51]
- Dead or Alive 4 (1 million)[52]
- Tom Clancy's Ghost Recon Advanced Warfighter (1 million)[49]
Total Xbox Live Arcade games downloaded (not sold) as of 03/05/07: 25 million[53]
Nintendo
[Bearbeiten | Quelltext bearbeiten]Nintendo Entertainment System
[Bearbeiten | Quelltext bearbeiten]Nintendo Entertainment System games that have sold more than one million copies worldwide.
- Super Mario Bros. (40.23 million)[54]
- Super Mario Bros. 3 (18 million)[26]
- Super Mario Bros. 2 (10 million)[26]
- The Legend of Zelda (6.51 million)[55]
- Zelda II: The Adventure of Link (4.38 million)[55]
- Dragon Warrior III (3.8 million in Japan only)[56]
- Dragon Warrior IV (3.1 million in Japan only)[56]
- Golf (2.46 million in Japan only)[56]
- Baseball (2.45 million in Japan only)[56]
- Dragon Warrior II (2.4 million in Japan only)[56]
- Mahjong (2.13 million in Japan only)[56]
- Pro Yakyuu Family Stadium (2.05 million in Japan only)[56]
- Tetris (1.81 million in Japan only)[56]
- Duck Tales (1.67 million)[57]
- Ghosts n' Goblins (1.64 million)[57]
- Mario Bros. (1.63 million in Japan only)[56]
- Excitebike (1.57 million in Japan only)[56]
- Dr. Mario (1.53 million in Japan only)[56]
- Soccer (1.53 million in Japan only)[56]
- F-1 Race (1.52 million in Japan only)[56]
- Mega Man 2 (1.51 million)[57]
- Dragon Warrior (1.5 million in Japan only)[56]
- Ninja Hattori Kun (1.5 million in Japan only)[56]
- Dragon Ball Z (1.45 million in Japan only)[56]
- 4ninuchi Mahjong (1.45 million in Japan only)[56]
- Kung Fu Master (1.42 million in Japan only)[56]
- Final Fantasy III (1.4 million in Japan only)[56]
- Pro Yakyuu Family Stadium '87 (1.3 million in Japan only)[56]
- Xevious (1.26 million in Japan only)[56]
- Gegege no Kitaro: Youkai Daimakyou (1.25 million in Japan only)[56]
- Tennis (1.21 million in Japan only)[56]
- Twin Bee (1.2 million in Japan only)[56]
- Ganbare Goemon! Karakuri Douchuu (1.2 million in Japan only)[56]
- Dragon Ball Z II: Gekigami Freeza (1.15 million in Japan only)[56]
- Doreamon (1.15 million in Japan only)[56]
- Chip 'n Dale Rescue Rangers (1.13 million)[57]
- Lode Runner (1.1 million in Japan only)[56]
- Kid Icarus (1.09 million in Japan only)[56]
- Pro Yakyuu Family Stadium '88 (1.08 million in Japan only)[56]
- Famicom Jump Eiyuu Retsuden (1.06 million in Japan only)[56]
- Kinnikuman: Muscle Tag Match (1.05 million in Japan only)[56]
- Adventure Island (1.05 million in Japan only)[56]
- Gradius (1 million in Japan only)[56]
Super Nintendo Entertainment System
[Bearbeiten | Quelltext bearbeiten]Super Nintendo Entertainment System games that have sold more than one million copies worldwide.
- Super Mario World (17 million)[26]
- Donkey Kong Country (8.30 million)[58]
- Super Mario Kart (8 million)[26]
- Street Fighter II (6.3 million)[57]
- The Legend of Zelda: A Link to the Past (4.61 million)[55]
- Donkey Kong Country 2: Diddy's Kong Quest (2.21 million in Japan only),[56] 2.16 million in US only,[59] approximately 4.37 million)
- Street Fighter II Turbo (4.1 million)[57]
- Dragon Quest VI (3.20 million in Japan only)[56]
- Donkey Kong Country 3: Dixie Kong's Double Trouble! (1.77 million in Japan only,[56] 1.12 million in US only,[59] approximately 2.89 million)
- Dragon Quest V (2.80 million in Japan only)[56]
- Final Fantasy VI (2.55 million in Japan only)[56]
- Final Fantasy V (2.45 million in Japan only)[56]
- Super Mario All-Stars (2.12 million in Japan only)[56]
- Chrono Trigger (2.03 million in Japan only)[56]
- Super Street Fighter II (2 million)[57]
- Super Mario World 2: Yoshi's Island (1.77 million in Japan only)[56]
- Aladdin (1.75 million)[57]
- Super Puyo Puyo (1.70 million)[56]
- Mortal Kombat 2 (1.51 million in US only)[59]
- Secret of Mana (1.50 million in Japan only)[56]
- Final Fight (1.48 million)[57]
- Super Mario RPG (1.47 million in Japan only)[56]
- Dragon Ball Z (1.45 million in Japan only)[56]
- Final Fantasy IV (1.44 million in Japan only)[56]
- Dragon Quest III (SNES remake) (1.40 million in Japan only)[56]
- Killer Instinct (1.33 million in US only)[59]
- Romancing SaGa 3 (1.30 million in Japan only)[56]
- The Lion King (1.27 million in US only)[59]
- Mortal Kombat 3 (1.22 million in US only)[59]
- NBA Jam (1.22 million in US only)[59]
- Dragon Quest I & II (SNES remake) (1.20 million in Japan only)[56]
- Derby Stallion III (1.20 million in Japan only)[56]
- Romancing SaGa 2 (1.18 million in Japan only)[56]
- Mega Man X (1.16 million)[57]
- Dragon Ball Z II (1.15 million)[56]
- Derby Stallion '96 (1.10 in Japan only)[56]
- Kirby Super Star (1.10 million in Japan only)[56]
Nintendo 64
[Bearbeiten | Quelltext bearbeiten]Nintendo 64 games that have sold more than one million copies worldwide.
- Super Mario 64 (11 million,[26] 9.04 million in US/PAL,[60] 1.92 million in Japan)[56]
- Mario Kart 64 (8.47 million approximately, 6.23 million in US,[60] 2.24 million in Japan)[56]
- GoldenEye 007 (8 million,[61][62] 6.89 million in US/PAL)[60]
- The Legend of Zelda: Ocarina of Time (7.6 million,[55] 5.72 million in US/PAL[60], 1.46 million in Japan)[56]
- Super Smash Bros. (4.89 million approximately, 2.92 million in US,[59] 1.97 million in Japan)[56]
- Diddy Kong Racing (3.78 million in US/PAL)[60]
- Donkey Kong 64 (3.77 million approximately, 2.67 million in US,[59] 1.10 million in Japan)[56]
- The Legend of Zelda: Majora's Mask (3.36 million,[55] 1.63 million in US)[59]
- Pokémon Stadium (2.87 million in US)[59]
- Star Fox 64 (2.74 million in US)[59]
- Perfect Dark (2.5 million)[62]
- Mario Party 2 (2.33 million approximately, 1.26 million in US,[59] 1.07 million in Japan)[56]
- Pokémon Snap (2.21 million in US)[59]
- Star Wars: Shadows of the Empire (1.98 million in US)[59]
- Wave Race 64 (1.95 million in US)[59]
- WCW/nWo Revenge (1.88 million in US)[59]
- Banjo-Kazooie (1.85 million in US)[59]
- Star Wars: Episode I Racer (1.71 million in US)[59]
- Tony Hawk's Pro Skater (1.61 million in US)[59]
- Star Wars: Rogue Squadron (1.58 million in US)[59]
- Cruis'n USA (1.48 million in US)[59]
- Pokémon Stadium (Japan) (1.37 million in Japan only)[60][56]
- WCW vs. nWo: World Tour (1.30 million in US)[59]
- 1080° Snowboarding (1.23 million in US)[59]
- Mario Party (1.23 million in US)[59]
- WWF No Mercy (1.15 million in US)[59]
- Pokémon Stadium 2 (1.14 million in Japan)[56]
- Turok 2: Seeds of Evil (1.14 million in US)[59]
- WWF WrestleMania 2000 (1.14 million in US)[59]
- Mario Tennis (1.10 million in Japan)[56]
- Yoshi's Story (1.10 million in US)[59]
- The World Is Not Enough (1.08 million in US)[59]
- Kirby 64: The Crystal Shards (1.07 million in Japan)[56]
- Namco Museum 64 (1.04 million in US)[59]
- Mario Party 3 (1.02 million in Japan)[56]
- Kobe Bryant in NBA Courtside (1 million)[63]
- PilotWings 64 (1 million)[64]
Total Nintendo 64 games sold (as of 03/31/05): 224.97 million.[65]
Nintendo GameCube
[Bearbeiten | Quelltext bearbeiten]Nintendo GameCube games that have sold more than one million copies worldwide as of March 2006.
- Super Smash Bros. Melee (6 million)[66]
- Super Mario Sunshine (5.5 million)[67]
- Mario Kart: Double Dash!! (3.5 million)[68]
- The Legend of Zelda: The Wind Waker (3.07 million)[55]
- Luigi’s Mansion (2.19 million in US)[59]
- Mario Party 4 (2 million approximately, 1.10 million in US[59] and 900,000 in Japan [69])
- Animal Crossing (1.58 million in US[59], 641,000 in Japan [69])
- Mario Party 7 (1.86 million)[70]
- Resident Evil 4 (1.55 million)[57]
- Metroid Prime (1.49 million in US)[59]
- Sonic Adventure 2:Battle (1.44 million in US)[59]
- Mario Party 5 (1.4 million approximately, 760,000 in the US and 690,000 in Japan)[69]
- Sonic Mega Collection (1.30 million in US)[59]
- Pokémon XD: Gale of Darkness (1.25 million)[70]
- Resident Evil (1.25 million)[57]
- Super Mario Strikers (1.20 million)[70]
- Resident Evil Zero (1.19 million)[57]
- Pokémon Colosseum (1.15 million)[59]
- Star Fox Adventures (1.05 million approximately, 800,000 in the US,[71] 250,000 in Japan)[69]
- Paper Mario: The Thousand-Year Door (1 million)[65]
- Mario Party 6 (1 million)[65]
- Pikmin (1 million)[72]
Total Nintendo GameCube games sold (as of 12/31/06): 204.35 million[73]
Wii
[Bearbeiten | Quelltext bearbeiten]Folgende Spiele sind Wii-Spiele, die mehr als eine Millionen mal vekauft wurden.
- Wii Sports (3.54 million approximately, 1.52 million in US,[74] 1.13 million in Japan,[75] 700,000 in Europe,[76] 118,000 in Canada,[77][78] 68,000 in Australia)[79]
- The Legend of Zelda: Twilight Princess (2.02 million approximately, 1.12 million in US,[80] 500,000 in Europe,[76] 403,806 in Japan)[81]
- Wii Play (1.30 million approximately, 976,288 in Japan,[75] 320,000 in Europe)[76]
Insgesamt Wii-Spiele verkauft (as of 12/31/06): 17.51 million[73]
Insgesamt Virtual-Console Spiele verkauft (as of 01/24/07): 1.5 million[82]
Game Boy/Game Boy Color
[Bearbeiten | Quelltext bearbeiten]Nintendo Game Boy and Game Boy Color games that have sold more than one million copies worldwide.
- Tetris (30 million)[83]
- Pokémon Red and Blue (10.23 million in Japan,[56] 9.85 million in US,[59] approximately 20.08 million)
- Pokémon Gold and Silver (7.6 million in US,[59] 6.91 million in Japan,[56] approximately 14.51 million)
- Super Mario Land (14 million)[26]
- Pokémon Yellow (5.10 million in US,[59] 3.16 million in Japan,[56] approximately 8.26 million)
- The Legend of Zelda: Oracle of Seasons (3.96 million)[55]
- The Legend of Zelda: Oracle of Ages (3.96 million)[55]
- The Legend of Zelda: Link's Awakening (3.83 million)[55]
- Super Mario Land 2 (2.70 million)[56]
- Pokémon Crystal (2.10 million in Japan,[56] 1.65 million in US,[59] approximately 3.75 million)
- Super Mario Bros. Deluxe (2.80 million in US only)[59]
- Pokémon Trading Card Game (1.39 million in Japan,[56] 1.16 million in US,[59] approximately 2.55 million)
- Yugioh Duel Monsters IV:Strongest Duel Record (2.50 million in Japan only)[56]
- The Legend of Zelda: Link's Awakening DX (2.22 million)[55]
- Dr. Mario (2.08 million in Japan only)[56]
- Yugioh Duel Monsters (1.60 million in Japan only)[56]
- Wario Land: Super Mario Land 3 (1.59 million in Japan only)[56]
- Kirby's Dream Land 2 (1.49 million in Japan only)[56]
- Kirby's Dream Land (1.45 million in Japan only)[56]
- Tamagotchi (1.45 million in Japan only)[56]
- Tamagotchi 2 (1.45 million in Japan only)[56]
- Yugioh Duel Monsters II: Dark Duel Stories (1.45 million in Japan only)[56]
- Yakuman (1.28 million in Japan only)[56]
- Kirby's Pinball Land (1.12 million in Japan only)[56]
- Final Fantasy Legend (1.10 million in Japan only)[56]
- MahJong (1.10 million in Japan only)[56]
- Super Donkey Kong (1.08 million in Japan only)[56]
- Pokémon Pinball (1.02 million in Japan only)[56]
Total Game Boy and Game Boy Color games sold (as of 03/31/05): 501.10 million.[65]
Game Boy Advance
[Bearbeiten | Quelltext bearbeiten]Nintendo Game Boy Advance games that have sold more than one million copies worldwide as of June 2005.
- Pokémon Ruby and Sapphire (13 million)[84]
- Pokémon FireRed and LeafGreen (6 million)[65]
- Pokémon Emerald (3.57 million)[70]
- Super Mario World: Super Mario Advance 2 (2.92 million in US only)[59]
- Namco Museum (2.89 million in US only)[59]
- Super Mario Advance (2.85 million in US only)[59]
- Super Mario Advance 4: Super Mario Bros. 3 (2.70 million in US only)[59]
- Mario Kart Super Circuit (2.53 million in US only)[59]
- Frogger's Adventures: Temple of the Frog (1.7 million in US only)[85]
- The Legend of Zelda: A Link to the Past/Four Swords (1.63 million in US only)[59]
- Pac-Man Collection (1.6 million in US only)[85]
- Yoshi's Island: Super Mario Advance 3 (1.58 million in US only)[59]
- Kingdom Hearts: Chain of Memories (1.5 million shipped worldwide)[86]
- Finding Nemo (1.45 million in US only)[59]
- Mario & Luigi: Superstar Saga (1.34 million in US only)[59]
- Famicom Mini: Super Mario Bros. (1.32 million in Japan only)[59]
- Yu-Gi-Oh! The Eternal Duelist Soul (1.3 million in US only)[85]
- Sonic Advance (1.21 million in US only)[59]
- Dragon Ball Z: The Legacy of Goku (1.2 million in US only)[85]
- The Incredibles (1.15 million in US only)[59]
- Metroid Fusion (1.13 million in US only)[59]
- Kirby: Nightmare in Dreamland (1.12 million in US only)[59]
- Spyro: Season of Ice (1.10 million in US only)[85]
- Donkey Kong Country (1 million)[59]
- The Legend of Zelda: The Minish Cap (1 million)[65]
- Wario Land 4 (1 million)[72]
Total Game Boy Advance games sold (as of 12/31/06): 362.50 million[73]
Nintendo DS
[Bearbeiten | Quelltext bearbeiten]Nintendo DS games that have sold more than one million copies worldwide.
- New Super Mario Bros. (8.64 million,[73] 4.17 million in Japan,[87] 2.13 million in US,[80] 1.0 million in Europe)[88]
- Nintendogs (8.53 million approximately, 5.0 million in Europe,[89] 2.1 million in US,[90][91] 1.43 million in Japan)[92]
- Brain Age: Train Your Brain in Minutes a Day! (8.51 million,[93] 3.15 million in Japan,[87] 1.1 million in US[49] 1.0 million in Europe)[88]
- Animal Crossing: Wild World (5.70 million approximately, 3.92 million in Japan,[87] 1 million in Europe[88] 800,000 in US)[94]
- Pokémon Diamond and Pearl (4.84 million in Japan only)[87]
- Mario Kart DS (4.50 million approximately, 2.0 million in Japan,[95] 1.5 million in Europe[88] 1.0 million in US)[97]
- Dr. Kawashima’s Brain Training 2 (4.08 million in Japan only)[87]
- Super Mario 64 DS (3.76 million approximately, 1.5 million in Europe,[88]1.3 million in US,[97] 0.96 million in Japan)[98]
- Big Brain Academy (2.05 million approximately, 1.30 million in Japan,[98], 750,000 in US)[99]
- English Training: Have Fun Improving Your Skills (1.66 million in Japan only)[100]
- Tetris DS (1.34 million approximately, 1.02 million in Japan,[101] 320,000 in US)[91]
- Final Fantasy III (1.33 million approximately, 1.0 million in Japan,[102] 330,000 in US)[102]
- Common Sense Training (1.23 million in Japan only)[87]
- Dragon Quest Monsters: Joker (1.20 million in Japan only)[75]
- Kirby Squeak Squad (1.17 million approximately, 887,493 in Japan,[100] 280,000 in US)[91]
- Tamagotchi Connection: Corner Shop (1.11 million in Japan)[98]
- Wario Ware Touched (1.01 million in Japan)[98]
- Pokémon Mystery Dungeon: Blue Rescue Team (1.0 million in Europe)[89]
Total Nintendo DS games sold (as of 12/31/06): 154.23 million[73]
Sega
[Bearbeiten | Quelltext bearbeiten]Sega Mega Drive/Sega Genesis
[Bearbeiten | Quelltext bearbeiten]Sega Mega Drive/Sega Genesis games that have sold more than one million copies.
- Sonic the Hedgehog 2 (6 million)[103]
- Sonic the Hedgehog (4 million)[104]
- Street Fighter II: Special Champion Edition (1.165 million)[57]
- Sonic & Knuckles (1.24 million in the US alone)[59]
- Sonic the Hedgehog 3 (1.02 million in the US alone)[59]
Sega Saturn
[Bearbeiten | Quelltext bearbeiten]Sega Saturn games that have sold more than one million copies.
- Virtua Fighter 2 (1.70 million)[56]
- Grandia (1 million)[105]
Dreamcast
[Bearbeiten | Quelltext bearbeiten]Dreamcast games that have sold more than one million copies.
- Sonic Adventure (2.5 million)[106]
- Resident Evil Code: Veronica (1.14 million)[57]
- NFL 2K (1.13 million)[59]
- Crazy Taxi (1.11 million)[59]
- NFL 2K1 (1.01 million)[59]
- Soul Calibur (1 million)[107]
Sony
[Bearbeiten | Quelltext bearbeiten]PlayStation
[Bearbeiten | Quelltext bearbeiten]Sony PlayStation games that have sold more than one million copies.
- Gran Turismo (10.5 million)[108]
- Final Fantasy VII (9.8 million, includes Final Fantasy VII International)[109]
- Gran Turismo 2 (8.5 million)[108]
- Tomb Raider II (8 million)[26]
- Tomb Raider (7 million)[110]
- Crash Bandicoot (6.8 million)[111]
- Metal Gear Solid (6.6 million)[112]
- Final Fantasy VIII (6 million)[113]
- Resident Evil 2 (4.9 million)[57]
- Dragon Warrior VII (4.12 million in Japan only)[114]
- Rayman (4 million)[115]
- Resident Evil 3: Nemesis (3.5 million)[57]
- Crash Bandicoot 2: Cortex Strikes Back (3.12 million in US only)[59]
- Crash Bandicoot 3: Warped (3.05 million in US only)[59]
- Frogger (2.94 million in US only)[59]
- Spyro The Dragon (2.75 million in US only)[59]
- Tekken 3 (2.70 million in US only)[59]
- Tony Hawk's Pro Skater 2 (2.63 million in US only)[59]
- Driver (2.62 million in US only)[59]
- Tony Hawk's Pro Skater (2.51 million in US only)[59]
- Resident Evil (2.5 million)[57]
- WWF War Zone (2.20 million in US only)[59]
- Tony Hawk's Pro Skater 3 (2.10 million in US only)[59]
- Driver 2 (2.05 million in US only)[59]
- Namco Museum Volume 3 (2.00 million in US only)[59]
- Crash Team Racing (1.90 million in US only)[59]
- Tekken 2 (1.75 million in US only)[59]
- Spyro 2: Ripto's Rage! (1.74 million in US only)[59]
- Twisted Metal 2 (1.74 million in US only)[59]
- Namco Museum Volume 1 (1.65 million in US only)[59]
- Syphon Filter (1.55 million in US only)[59]
- Spider-Man (1.50 million in US only)[59]
- A Bug's Life (video game) (1.50 million in US only)[59]
- Spyro: Year of the Dragon (1.42 million in US only)[59]
- NFL GameDay '98 (1.31 million in US only)[59]
- Tomb Raider III (1.30 million in US only)[59]
- Spec Ops (1.27 million in US only)[59]
- Cool Boarders 3 (1.24 million in US only)[59]
- Cool Boarders 2 (1.21 million in US only)[59]
- Syphon Filter 2 (1.16 million in US only)[59]
- Grand Theft Auto 2 (1.15 million in US only)[59]
- Jet Moto 2 (1.14 million in US only)[59]
- Twisted Metal III (1.14 million in US only)[59]
- NFL GameDay '99 (1.12 million in US only)[59]
- Jet Moto (1.10 million in US only)[59]
- Crash Bash (1.10 million in US only)[59]
- Twisted Metal (1.08 million in US only)[59]
- Pac-Man World (1.08 million in US only)[59]
- Monopoly (1.03 million in US only)[59]
Total PlayStation games shipped (as of 2006): 961 million units [1]
PlayStation 2
[Bearbeiten | Quelltext bearbeiten]Sony PlayStation 2 games that have sold more than one million copies.
- Grand Theft Auto: San Andreas (14 million)[116]
- Grand Theft Auto: Vice City (13 million)[117][43]
- Gran Turismo 3: A-Spec (11 million)[108]
- Grand Theft Auto III (11 million)[117]
- Metal Gear Solid 2: Sons of Liberty (7 million)[118]
- Kingdom Hearts (5.6 million shipped)[86]
- Final Fantasy X (122135 million)[12]
- Dragon Quest VIII: Journey of the Cursed King (3.48 million in Japan only, 1 million outside of Japan, approximately 4.48 million)[56]
- Devil May Cry (4 million)[119]
- Metal Gear Solid 3: Snake Eater (3.7 million)[120]
- Final Fantasy XII (2.38 million in Japan only,[121] 1.3 million in US only,[49] approximately 3.68 million)
- Madden NFL 2004 (3.5 million in US only)[43]
- Kingdom Hearts II (3.5 million shipped)[86]
- Jak and Daxter: The Precursor Legacy (3.2 million)[122]
- Final Fantasy X-2 (3 million)[123]
- WWE SmackDown! vs. RAW 2006 (2.9 million)[124]
- Madden NFL 07 (2.8 million in US only)[49]
- Need for Speed: Underground (2.6 million in US only)[43]
- Medal of Honor: Frontline (2.5 million in US only)[43]
- Spider-Man: The Movie (2.1 million in US only)[125]
- Tony Hawk's Pro Skater 3 (2.1 million in US only)[125]
- WWE SmackDown! vs. RAW (2 million)[124]
- Resident Evil 4 (2 million)[57]
- ATV Offroad Fury (1.7 million in US only)[125]
- NBA Street (1.7 million in US only)[125]
- Dragon Ball Z: Budokai (1.7 million in US only)[125]
- ESPN NFL 2K5 (1.7 million in US only)[44]
- Crash Bandicoot: The Wrath of Cortex (1.7 million in US only)[44]
- Ace Combat 04: Shattered Skies (1.7 million in US only)[44]
- Dragon Quest V (1.61 million in Japan only)[56]
- Max Payne (1.6 million in US only)[44]
- The Simpsons Road Rage (1.6 million in US only)[44]
- NBA Live 2005 (1.6 million in US only)[44]
- Crash Bandicoot: The Wrath of Cortex (1.56 million in US only)[59]
- Midnight Club: Street Racing (1.5 million in US only)[45]
- Star Wars: Battlefront (1.5 million in US only)[45]
- James Bond 007: Agent Under Fire (1.5 million in US only)[45]
- The Lord of the Rings: The Two Towers (1.5 million in US only)[44]
- True Crime: Streets of LA (1.5 million in US only)[44]
- Resident Evil Outbreak (1.45 million)[57]
- Tekken Tag Tournament (1.4 million in US only)[45]
- Mortal Kombat: Deadly Alliance (1.4 million in US only)[45]
- SOCOM: U.S. Navy SEALs (1.4 million in US only)[45]
- Resident Evil Code: Veronica X (1.4 million)[57]
- Guitar Hero II (1.3 million in US only)[49]
- Enter the Matrix (1.2 million in US only)[45]
- Call of Duty: Finest Hour (1.2 million in US only)[46]
- NCAA Football 06 (1.2 million in US only)[46]
- Spider-Man 2 (1.12 million in US only)[59]
- Ratchet & Clank (1.1 million in US only)[46]
- Hitman 2: Silent Assassin (1.1 million in US only)[46]
- Tom Clancy's Ghost Recon (1.1 million in US only)[46]
- The Sims (1.1 million in US only)[46]
- WWE SmackDown! Shut Your Mouth (1.1 million in US only)[46]
- Winning Eleven 10 (1.04 million in Japan only)[126]
- God of War (1 million in US only)[127]
- ESPN NBA 2K5 (1 million in US only)[127]
- Pac-Man World 2 (1 million in US only)[127]
- MVP Baseball 2005 (1 million in US only)[127]
- Lego Star Wars: The Video Game (1 million in US only)[127]
- The Getaway (1 million in US only)[127]
- Tiger Woods PGA Tour 2004 (1 million in US only)[127]
- NCAA Football '07 (1 million in US only)[49]
- Bully (1 million)[128]
- Grand Theft Auto: Liberty City Stories (1 million in US only)[129]
Total PlayStation 2 games shipped (as of 2006): 1047 million units [2]
PlayStation Portable
[Bearbeiten | Quelltext bearbeiten]Sony PlayStation Portable games that have sold more than one million copies.
- Wipeout Pure (1.00 million)[130]
Total PlayStation Portable games shipped (as of 2006): 47.3 million units [3]
Top 20 Console Games of All time
[Bearbeiten | Quelltext bearbeiten]The 20 best selling console games, originally not bundled.
- Super Mario Bros. 3 (NES - 18 million)[26]
- Super Mario Land (Game Boy - 14 million)[26]
- Grand Theft Auto: San Andreas (PS2 - 14 million)[116]
- Grand Theft Auto: Vice City (PS2 - 13 million)[117]
- Super Mario 64 (N64 - 11 million)[26]
- Gran Turismo 3: A-Spec (PS2 - 11 million)[108]
- Grand Theft Auto III (PS2 - 11 million)[117]
- Gran Turismo (PS1 - 10.5 million)[108]
- Super Mario Bros. 2 (NES - 10 million)[26]
- Final Fantasy VII (PS1 - 9.8 million, includes Final Fantasy VII International)[109]
- Gran Turismo 2 (PS1 - 9.34 million)[108]
- New Super Mario Bros. (DS - 8.64 million)[73]
- Nintendogs (DS - 8.53 million approximately, 5.0 million in Europe,[89] 2.1 million in US,[90][91] 1.43 million in Japan)[92]
- Brain Age: Train Your Brain in Minutes a Day! (DS - 8.51 million)[93]
- Mario Kart 64 (N64 - 2.24 million in Japan,[56] 6.23 million in US only,[60] approximately 8.47 million)
- Donkey Kong Country (SNES - 8.30 million)[58]
- Pokémon Yellow (Game Boy - 3.16 million in Japan,[56] 5.10 million in US,[59] approximately 8.26 million)
- GoldenEye 007 (N64 - 8 million)[61]
- Super Mario Kart (SNES - 8 million)[26]
- Halo 2 (Xbox - 8 million)[41]
Bundled games
[Bearbeiten | Quelltext bearbeiten]Games that were originally bundled at launch and have sold more than one million copies worldwide.
- Super Mario Bros. (NES – 40.23 million)[54]
- Tetris (GB – 30 million)[83]
- Super Mario World (SNES – 17 million)[26]
- Wii Sports (Wii - 3.54 million approximately, 1.52 million in US,[80] 1.13 million in Japan,[75] 700,000 in Europe,[76] 118,000 in Canada,[77][78] 68,000 in Australia)[79]
By genre
[Bearbeiten | Quelltext bearbeiten]- FPS - GoldenEye 007 (N64 - 8 million),[61] Halo 2 (Xbox - 8 million)[41]
- Action-adventure - Tomb Raider II (PS1 - 8 million)[26]
- Puzzle - Tetris (GB - 30 million)[83]
- Racing - Gran Turismo 3: A-Spec (PS2 - 11 million)[108]
- RPG - Pokémon Red and Blue (GB - 10.23 million in Japan;[56] Pókemon Red: 4.83 million,[56] Pókemon Blue: 5.02 million,[56] approximately 20.08 million)
- Platform - Super Mario Bros. (NES – 40.23 million)[54]
- Fighting - Street Fighter II (SNES - 6.3 million)[57]
- Survival Horror - Resident Evil 2 (PS1 - 4.9 million)[57]
- Simulation - Nintendogs (DS - 8.53 million approximately, 5.0 million in Europe,[89] 2.1 million in US,[90][91] 1.43 million in Japan)[92]
- Stealth Action - Metal Gear Solid 2: Sons of Liberty (PS2 - 7 million)[118]
Franchise
[Bearbeiten | Quelltext bearbeiten]- Mario (193 million)[131]
- Pokémon (155 million)[131]
- The Sims (70 million)[132]
- Final Fantasy (68 million)[133]
- Madden NFL (51 million,[134] plus 5 million for Madden NFL 07,[135] approximately 56 million)
- Grand Theft Auto (50 million)[136]
- The Legend of Zelda (47 million,[136][131] plus 2.7 million for The Legend of Zelda: Twilight Princess alone[80][76][81] approximately 49.7 million)
- Donkey Kong (48 million)[136][131]
- Sonic the Hedgehog (44 million)[137]
- Gran Turismo (44 million)[138]
- Lineage (43 million)[136]
- Dragon Quest (41 million)[139]
- Crash Bandicoot (34 million)[3]
- Resident Evil (31 million)[140]
- James Bond (30 million)[141]
- Tomb Raider (30 million)[142]
- Mega Man (26 million)[140]
- Command & Conquer (25 million)[143]
- Street Fighter (25 million)[140]
- Mortal Kombat (20 million)[144]
- Warcraft (19 million)[3][136]
- Rayman (18.5 Million)[145]
- Metal Gear (18.3 million approximately)[146][120]
- Spyro the Dragon (17 million)[3]
- Winning Eleven (17 million)[147]
- Diablo (17 million)[3]
- Tom Clancy's Splinter Cell (17 million)[145]
- Age of Empires (16 million)[148]
- Half-Life (16 million)[149]
- Tom Clancy's Rainbow Six (15 million)[145]
- Halo series (14.7 million)[150]
- Disney series (13.2 million)[140]
- Metroid (13 million)[131]
- Driver (12 million)[151]
- Tom Clancy's Ghost Recon (12 million)[145]
- Myst (11 million)[145]
- Kingdom Hearts series (10 million shipped)[86]
- Battlefield (9.9 million)[152]
- Civilization (7 million)[153]
References
[Bearbeiten | Quelltext bearbeiten]- ↑ a b c Beyond the Myst. The Spokesman-Review, 22. Mai 2001, abgerufen am 26. November 2006. Referenzfehler: Ungültiges
<ref>
-Tag. Der Name „rivenmyst“ wurde mehrere Male mit einem unterschiedlichen Inhalt definiert. - ↑ a b Mike Musgrove: Half-Life 2's Real Battle. The Washington Post, 16. November 2004, abgerufen am 26. November 2006.
- ↑ a b c d e f g h Introduction to Vivendi games. (PDF) Vivendi, Juni 2006, abgerufen am 26. November 2006.
- ↑ The Sims Franchise Celebrates Its Fifth Anniversary and Continues to Break Records. TMC Net, 7. Februar 2005, abgerufen am 26. November 2006.
- ↑ a b World of Warcraft Surpasses 8 million subscribers worldwide. Blizzard Entertainment, 11. Januar 2007, abgerufen am 11. Januar 2007.
- ↑ a b Emma Boyes: WOW: Burning Crusade scorches 3.5 million. GameSpot, 7. März 2007, abgerufen am 7. März 2007.
- ↑ Referenzfehler: Ungültiges
<ref>
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- ↑ Lynda Carter Joins the Voice Cast of The Elder Scrolls IV: Oblivion. Bethesda Softworks, 17. August 2005, abgerufen am 26. November 2006.
- ↑ Ivan Sulic: Roller Coaster Tycoon II. IGN, 25. April 2002, abgerufen am 26. November 2006.
- ↑ Half Life 2: Episode 1. Valve Corporation, abgerufen am 26. November 2006.
- ↑ a b Final Fantasy X hits 5 million, world quakes. Computer and Video Games, 9. Juli 2002, abgerufen am 26. November 2006.
- ↑ John Carmack and iD Software's pineering development work in 3D game engines recognized with two technology Emmy Awards. Shacknews, 9. Januar 2007, abgerufen am 15. Februar 2007.
- ↑ 2006 Walk of Game Inductees. 2006, abgerufen am 23. Januar 2007.
- ↑ RaydenUni: Warcraft III: The Frozen Throne goes gold -- street date announced. Blizzard, 1. Juli 2003, abgerufen am 26. November 2007.
- ↑ a b c d Joe Keiser: The top 100 PC games of the 21st Century. Next Generation, 25. August 2006, abgerufen am 21. Januar 2007.
- ↑ Justin Calvert: Warcraft III expansion sells 1 million. GameSpot, 14. August 2003, abgerufen am 26. November 2006.
- ↑ Bethesda Softworks Announces The Elder Scrolls IV: Shivering Isles™ — Official Expansion for Oblivion. Bethesda Softworks, 18. Januar 2007, abgerufen am 19. Januar 2007.
- ↑ Westwood Studios' Command & Conquer Red Alert 2 Ships. Westwood Studios, 24. Oktober 2006, abgerufen am 26. November 2006.
- ↑ a b Matt Pritchard: Postmortem: Ensemble Studios’ Age of Empires II: The Age of Kings. Gamasutra, 7. März 2000, abgerufen am 26. November 2006.
- ↑ Brendan Sinclair: Guild Wars hits 3 million mark. ArenaNet, 13. Dezember 2006, abgerufen am 13. Dezember 2006.
- ↑ Cossacks II: Napoleonic Wars is Gold. Softpedia, 13. April 2005, abgerufen am 26. November 2006.
- ↑ ANNO 1602 ist auch nach vier Jahren noch die Nr. 1 in den Jahrescharts! Sunflowers, 13. Februar 2003, abgerufen am 26. November 2006 (deutsch).
- ↑ a b c 2006 interim report January-March. (PDF) Digital Illusions CE, S. 3, abgerufen am 26. November 2006.
- ↑ "Age of Empires II: The Age of Kings" Crowned No. 1 On Holiday Sales Charts Around the World. Microsoft, 27. Januar 2006, abgerufen am 26. November 2006.
- ↑ a b c d e f g h i j k l m n o All Time Top 20 Best Selling Games. 23. Mai 2005, abgerufen am 1. Dezember 2006.
- ↑ Gravity Interactive Inc. Overview. GRAVITY Co., Ltd., abgerufen am 26. November 2006.
- ↑ a b About Bioware. BioWare, abgerufen am 26. November 2006.
- ↑ Tal Blevins: Neverwinter Nights 2 (PC). In: The History of Dungeons & Dragons. GameSpy, 6. August 2004, abgerufen am 26. November 2006.
- ↑ What id is. id Software, Dezember 1998, archiviert vom am 9. Februar 1999; abgerufen am 15. Februar 2007.
- ↑ The Violent World of Video Games. Findarticles.com, 28. Juni 1999, abgerufen am 26. November 2006.
- ↑ AoEIII Expansion Announced! GameSpy, abgerufen am 26. November 2006.
- ↑ "Age of Mythology" Goes Platinum With More Than 1 Million Units Sold. Microsoft, 3. November 2003 .
- ↑ a b id history. id Software, abgerufen am 14. Februar 2007.
- ↑ a b Gearbox Software licenses Unreal® Engine 3. Gearbox Software, 22. September 2005, abgerufen am 14. Februar 2007.
- ↑ One Million. Abgerufen am 26. November 2006.
- ↑ 2K Games Announces Sid Meier's Civilization IV: Warlords. 2K Games, 16. März 2006, abgerufen am 26. November 2006.
- ↑ Sierra Announces Development of Empire Earth: The Art of Conquest. (Archive.org) Sierra Entertainment, 16. Mai 2002, archiviert vom am 12. Februar 2003; abgerufen am 29. November 2006.
- ↑ Imperivm™ hits 1,000,000 and becomes Platinum. FX Interactive, 11. Mai 2006, abgerufen am 26. November 2006.
- ↑ 1.000.000 de aficionados a la estrategia ya disfrutan de la saga Patrician en todo el mundo. Únete a ellos. FX Interactive, 23. März 2006, abgerufen am 26. November 2006 (spanisch).
- ↑ a b c Grand Theft Auto, Halo 3 headed to Xbox 360. CNN, 9. Mai 2006, abgerufen am 26. November 2006.
- ↑ Petey Parsons and the Legend of Marketing Kudos. Bungie.net, abgerufen am 26. November 2006.
- ↑ a b c d e Colin Campbell, Joe Keiser: The top 100 games of the 21st century. Next-Gen.biz, 29. Juli 2006, S. 11, abgerufen am 29. November 2006.
- ↑ a b c d e f g h i Colin Campbell, Joe Keiser: The top 100 games of the 21st century. Next-Gen.biz, 29. Juli 2006, S. 9, abgerufen am 29. November 2006.
- ↑ a b c d e f g h Colin Campbell, Joe Keiser: The top 100 games of the 21st century. Next-Gen.biz, 29. Juli 2006, S. 8, abgerufen am 29. November 2006.
- ↑ a b c d e f g h Colin Campbell, Joe Keiser: The top 100 games of the 21st century. Next-Gen.biz, 29. Juli 2006, S. 7, abgerufen am 29. November 2006.
- ↑ Jason Dobson: Gears of War Achieves 3 Million In Global Sales. Gamasutra, 19. Januar 2007, abgerufen am 19. Januar 2007.
- ↑ Mike Snider: WWII shows no battle fatigue. USA Today, 11. Juli 2006, abgerufen am 26. November 2006.
- ↑ a b c d e f g Kris Graft: NPD: 2006 Record Year—$12.5B. Next-Gen.biz, 11. Januar 2007, abgerufen am 12. Januar 2007.
- ↑ Hilary Goldstein: Perfect Dark Even More Perfect. IGN, 30. Oktober 2006, abgerufen am 26. November 2006.
- ↑ Kris Graft: Strong Quarter for THQ. Next-Gen.biz, 3. November 2006, abgerufen am 26. November 2006.
- ↑ Brian Ashcraft: DoA 4 Sells A Lot, Itagaki Still Fucked. Kotaku, 7. November 2006, abgerufen am 26. November 2006.
- ↑ Douglass C. Perry: GDC 2007: Microsoft Ascends to 6 Million Live Users. IGN, 5. März 2007, abgerufen am 5. März 2007.
- ↑ a b c Best-Selling Video Games. (archive.org) Guinness World Records, archiviert vom am 23. Oktober 2002; abgerufen am 29. November 2006.
- ↑ a b c d e f g h i j Xenogears vs. Tetris. RPGamer, 31. März 2004, abgerufen am 26. November 2006.
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv Japan Platinum Game Chart. The Magic Box, abgerufen am 26. November 2006.
- ↑ a b c d e f g h i j k l m n o p q r s t u v w Platinum Titles. Capcom, 30. September 2006, abgerufen am 26. November 2006.
- ↑ a b Frank Provo: Donkey Kong Country Review. GameSpot, 11. Juni 2003, abgerufen am 26. November 2006.
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv cw cx cy cz da db dc dd de df dg US Platinum Videogame Chart. The Magic Box, abgerufen am 27. November 2006.
- ↑ a b c d e f g Japan vs. US Sales. IGN, 30. November 1999, abgerufen am 26. November 2006.
- ↑ a b c Microsoft Acquires Video Game Powerhouse Rare Ltd. Rare, 24. September 2002, S. 2, abgerufen am 26. November 2006.
- ↑ a b Conor: Feature: Fire Nick Bennett. N-Europe, 11. Februar 2006, abgerufen am 26. November 2006.
- ↑ IGN Staff: Kobe Bryant Goes For Two. IGN, 21. April 1999, abgerufen am 8. Dezember 2006.
- ↑ IGN Staff: Paradigm's Side of the Story. IGN, 4. Februar 1998, abgerufen am 8. Dezember 2006.
- ↑ a b c d e f Nintendo of America 2005 Annual Report. 31. März 2005, S. 65, abgerufen am 3. Januar 2007.
- ↑ David Radd: Opinion: Wii Won't Rock You. GameDaily, 17. November 2006, abgerufen am 27. November 2006.
- ↑ Daniel Boutros: Super Mario Sunshine. In: A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra, 4. August 2006, S. 8, abgerufen am 8. Dezember 2006.
- ↑ Nintendo of America 2004 Annual Report. 31. März 2004, S. 42, abgerufen am 3. Januar 2007.
- ↑ a b c d GameCube Best Selling Ranking. In: Shrine of Data Sales Database. 5. November 1997, archiviert vom am 9. Dezember 2004; abgerufen am 11. Januar 2007.
- ↑ a b c d Nintendo of America 2006 Annual Report. 31. März 2006, S. 42, abgerufen am 27. Dezember 2006.
- ↑ Colin Campbell, Joe Keiser: The Top 100 games of the 21st century. Next Generation, 29. Juli 2006, abgerufen am 28. Februar 2007.
- ↑ a b Nintendo of America 2002 Annual Report. 31. März 2002, S. 46, abgerufen am 3. Januar 2007.
- ↑ a b c d e f Consolidate Financial Statements. (PDF) Nintendo, 25. Januar 2007, abgerufen am 25. Januar 2007.
- ↑ Josh Freund: January NPD - US hardware & software sales. Gamesarefun.com, 20. Februar 2007, abgerufen am 24. Februar 2007.
- ↑ a b c d Josh Freund: Japan: Weekly software sales for 2/26 - 3/04. Gamesarefun.com, 8. März 2007, abgerufen am 8. März 2007.
- ↑ a b c d e Ellie Gibson: Nintendo celebrates successful Christmas. GamesIndustry.biz, 15. Januar 2007, abgerufen am 15. Januar 2007.
- ↑ a b Brendan Sinclair: Canada posts record year for gaming. GameSpot, 17. Januar 2007, abgerufen am 17. Januar 2007.
- ↑ a b Brendan Sinclair: NPD: January Canada game sales hit $79 million. GameSpot, abgerufen am 5. März 2007.
- ↑ a b Chris Jenkins: The game's afoot with rivals. Australian IT, 6. März 2007, abgerufen am 6. März 2007.
- ↑ a b c d Referenzfehler: Ungültiges
<ref>
-Tag; kein Text angegeben für Einzelnachweis mit dem Namen npdjanuary2007. - ↑ a b ゲームソフト販売本数ランキング TOP30】 集計期間:2007年2月5日〜2007年2月11日. Famitsu, 23. Februar 2007, abgerufen am 23. Februar 2007 (japanisch).
- ↑ Matt Behrens: Nintendo talks Wii sales, profit. N-sider, 25. Januar 2007, abgerufen am 25. Januar 2007.
- ↑ a b c Tetris (1988). In: History of... Puzzle Games. GameSpot, abgerufen am 26. November 2006.
- ↑ Consolidated Financial Statements. (PDF) Nintendo, 25. November 2004, abgerufen am 25. Januar 2007.
- ↑ a b c d e Joe Keiser: The century's top 50 handheld games. Next-Gen.biz, 2. August 2006, abgerufen am 28. November 2006.
- ↑ a b c d Kingdom Hearts series ships over 10 million worldwide. Square Enix, 5. Februar 2007, abgerufen am 5. Februar 2007.
- ↑ a b c d e f ゲームソフト販売本数ランキング TOP30】 集計期間:2007年2月19日〜2007年2月25日. Famitsu, 9. März 2007, abgerufen am 9. März 2007 (japanisch).
- ↑ a b c d e David Jenkins: Nintendo Celebrates 7 Million European DS Sales. Gamasutra, 21. November 2006, abgerufen am 26. November 2006.
- ↑ a b c d Nintendo DS breaks sales records. Nintendo, 22. Januar 2007 .
- ↑ a b c Tim Surette: Portable market in hand for Nintendo. Gamespot, 3. Januar 2006, abgerufen am 22. Januar 2007.
- ↑ a b c d e Colin Campbell: The Games People Buy. Next Generation, 6. Februar 2007, abgerufen am 13. Februar 2007.
- ↑ a b c 【ゲームソフト販売本数ランキング TOP30】 集計期間:2007年1月1日〜2007年1月7日. Famitsu, 19. Januar 2007, abgerufen am 18. Januar 2007 (japanisch).
- ↑ a b Tor Thorsen: Nintendo posts $456.6 million profit. GameSpot, 26. Oktober 2006, abgerufen am 7. Dezember 2006.
- ↑ Consolidate Financial Statements. (PDF) Nintendo, 26. Januar 2006, abgerufen am 25. Januar 2007.
- ↑ a b Stéphane Calonne: Top ventes JAP (Sem N°02/2007). Jeux France, 18. Januar 2006, abgerufen am 18. Januar 2006.
- ↑ Josh Freund: News - Japan: Weekly software sales for 1/1 - 1/6. GamesAreFun.com, 11. Januar 2007, abgerufen am 12. Januar 2007.
- ↑ a b Nintendo's Hand-Held Systems Buck The Holiday Trend. Nintendo, 3. Januar 2006, abgerufen am 3. Dezember 2006.
- ↑ a b c d Luke Plunkett: Kotaku Magu: Famitsu Lists 100 Biggest Sellers On DS In Japan. Kotaku, 14. Dezember 2006, abgerufen am 14. Dezember 2006.
- ↑ Colin Campbell: Positions 40 to 31: 600,000 sales to 800,000 sales. In: The games people buy. Next-Gen.biz, 6. Februar 2007, S. 12, abgerufen am 12. Februar 2007.
- ↑ a b 【ゲームソフト販売本数ランキング TOP30】 集計期間:2007年2月12日〜2007年2月18日. Famitsu, 2. März 2007, abgerufen am 2. März 2007 (japanisch).
- ↑ 【ゲームソフト販売本数ランキング TOP30】 集計期間:2007年1月8日〜2007年1月14日. Famitsu, 26. Januar 2007, abgerufen am 26. Januar 2007 (japanisch).
- ↑ a b Adam Riley: Cubed³ Exclusive Interview. 1. Februar 2007, abgerufen am 1. Februar 2007.
- ↑ Daniel Boutros: Sonic the Hedgehog 2. In: A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra, 4. August 2006, S. 5, abgerufen am 8. Dezember 2006.
- ↑ Sonic Adventure 2 Battle and Sonic Advance ship one million units worldwide; now Sonic The Hedgehog titles announced. Game Zone, 1. Juli 2002, abgerufen am 26. November 2006.
- ↑ Grandia 2 - review. NTSC-UK, abgerufen am 27. November 2006.
- ↑ Daniel Boutros: Sonic Adventure. In: A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra, 4. August 2006, abgerufen am 8. Dezember 2006.
- ↑ Yukiyoshi Ike Sato: Soul Calibur Sells 1 Million. GameStop, 15. Dezember 1999, abgerufen am 26. November 2006.
- ↑ a b c d e f g Gran Turismo 4 for PlayStation 2. Next Level Gaming, abgerufen am 26. November 2006.
- ↑ a b Crisis Core -Final Fantasy VII-. Square Enix, abgerufen am 6. Februar 2007.
- ↑ Yukiyoshi Ike Sato: Eidos Celebrates with Lara Croft Tomb Raider: Anniversary. GameSpot, 30. Oktober 2006, abgerufen am 29. November 2006.
- ↑ Daniel Boutros: Crash Bandicoot. In: A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. 4. August 2006, S. 6, abgerufen am 8. Dezember 2006.
- ↑ Giancarlo Varanini: Metal Gear Solid 2 worldwide sales. GameSpot, 14. Februar 2002, abgerufen am 26. November 2006.
- ↑ Yukiyoshi Ike Sato: FFVIII Sells Six Million Copies Worldwide. GameSpot, 14. Dezember 1999, abgerufen am 29. November 2006.
- ↑ Anoop Gantayat: Double Platinum Sales for Dragon Quest. IGN, 30. November 2004, abgerufen am 29. November 2006.
- ↑ Daniel Boutros: Rayman. In: A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra, 4. August 2006, S. 4, abgerufen am 8. Dezember 2006.
- ↑ a b Take-Two Interactive Software, Inc. Reports First Quarter Fiscal 2005 Financial Results. Take-Two Interactive, 3. März 2005, abgerufen am 26. November 2006.
- ↑ a b c d Chris Morris: The return of 'Grand Theft Auto'. CNN, 27. Oktober 2004, abgerufen am 26. November 2006.
- ↑ a b Konami of America and Sony Computer Entertainment America Announce That Metal Gear Solid 3 Will Be Available Exclusively for PlayStation 2. Contact Music, abgerufen am 26. November 2006.
- ↑ Matt Keller: Matt’s Somewhat Serious Bit. Palgn, 9. Juni 2006, abgerufen am 26. November 2006.
- ↑ a b Konami: MGS3 Subsistence. September 2005, abgerufen am 9. Januar 2007.
- ↑ Chris Winkler: Square Enix Conference Report. RPGFan, 24. Mai 2006, abgerufen am 27. November 2006.
- ↑ Jak & Daxter. In: A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games. Gamasutra, 4. August 2006, S. 9, abgerufen am 8. Dezember 2006.
- ↑ Justin Calvert: Final Fantasy X-2 sells a million. GameSpot, 20. Januar 2004, abgerufen am 26. November 2006.
- ↑ a b World Wrestling Entertainment, Inc. Fourth Quarter F2006 Conference Call. (PDF) World Wrestling Entertainment, 13. Juni 2006, S. 10, abgerufen am 26. November 2006.
- ↑ a b c d e Colin Campbell, Joe Keiser: The top 100 games of the 21st century. Next-Gen.biz, 29. Juli 2006, S. 10, abgerufen am 29. November 2006.
- ↑ Anoop Gantayat: DS Dominates Japanese Charts. IGN, 18. Oktober 2006, abgerufen am 26. November 2006.
- ↑ a b c d e f g Colin Campbell, Joe Keiser: The top 100 games of the 21st century. Next-Gen.biz, 29. Juli 2006, S. 6, abgerufen am 29. November 2006.
- ↑ Analyst Reverses Course, Sees Bully Sequel As Likely, Says Sorry to Take Two. GamePolitics.com, 13. Januar 2007, abgerufen am 13. Januar 2007.
- ↑ Colin Campbell: Positions 30 to 21: 800,000 sales to 1 million sales. In: The games people buy. Next-Gen.biz, 6. Februar 2007, S. 13, abgerufen am 12. Februar 2007.
- ↑ Interview: PS3's Digital Distribution Future. Next-Gen.biz, abgerufen am 26. November 2006.
- ↑ a b c d e Updates Nintendo sales info (minus Wii). GoNintendo, 30. November 2006, abgerufen am 1. Dezember 2006.
- ↑ Tor Thorsen: Sims Life Stories to laptop-dance next month. GameSpot, 16. Januar 2007, abgerufen am 12. Februar 2007.
- ↑ Kingdom Hearts II achieves million-unit sales mark in North America in four weeks. Square Enix, 2. Mai 2006, abgerufen am 26. November 2006.
- ↑ Merry Maddenoliday! Ea's Madden NFL 07 Hits Store Shelves Today. IGN, 22. August 2006, abgerufen am 27. November 2006.
- ↑ Madden 07 Tops Five Million, EA Crows. IGN, 26. Dezember 2006, abgerufen am 31. Dezember 2006.
- ↑ a b c d e David M. Ewalt: The Best-Selling Videogame Franchises. Forbes, 2. August 2006, abgerufen am 26. November 2006.
- ↑ SEGA announces Sonic's charge onto the Wii console. Sega, 9. Mai 2006, abgerufen am 26. November 2006.
- ↑ Rob Fahey: Headline PS3 title will be "100 times more detailed" than Gran Turismo 4. GamesIndustry.biz, 23. August 2005, abgerufen am 26. November 2006.
- ↑ Tim Surette: Dragon Quest IX exclusive to DS. GameSpot, 13. Dezember 2006, abgerufen am 13. Dezember 2006.
- ↑ a b c d Total Sales Unit. Capcom, 30. September 2006, abgerufen am 26. November 2006.
- ↑ Activision Awarded James Bond Video Game License Through 2014. DMW Media, 3. Mai 2006, abgerufen am 26. November 2006.
- ↑ Trading Update. SCi Entertainment Group, abgerufen am 27. November 2006.
- ↑ EA Reveals Command & Conquer 3 Tiberium Wars: Kane Edition. Shacknews, 22. Dezember 2006, abgerufen am 23. Dezember 2006.
- ↑ Mortal Kombat: Deadly Alliance Sells More than 2 Million Units Worldwide. GameZone, 8. Juli 2003, abgerufen am 27. November 2006.
- ↑ a b c d e At a glance. Ubisoft, abgerufen am 26. November 2006.
- ↑ Hirohiko Niizumi: Metal Gear infiltrates mobile phones. GameSpot, 18. August 2006, abgerufen am 26. November 2006.
- ↑ Rob Fahey: Konami plans to expand Winning Eleven franchise as first half profits rise. GamesIndustry.biz, 10. November 2004, abgerufen am 8. Dezember 2006.
- ↑ Tom McNamara: Age of Empires III: The Age of Gold. IGN, 23. September 2005, abgerufen am 8. Dezember 2006.
- ↑ Chris Bokitch: Valve Reveals New Details On Episode Two. Valve Corporation, 14. Juli 2006, abgerufen am 26. November 2006.
- ↑ Li C. Kuo: Play Halo 3 Multiplayer This Spring (X360). GameSpy, 15. November 2006, abgerufen am 27. November 2006.
- ↑ Jim Cordeira: Now Shipping. Gaming-Age, 14. März 2006, abgerufen am 26. November 2006.
- ↑ 2006 Interim report January-March. (PDF) Digital Illusions CE, S. 4, abgerufen am 26. November 2006.
- ↑ 2K Announces Sid Meier's Civilization Chronicles Box Set Now Available. 2K Games, 25. Oktober 2006, abgerufen am 14. Februar 2007.
[[Category:Video game lists|Best sellers]] [[Category:Best sellers|Computer and video games]]